Nice explanation, with (flash-based?) game and useful graphics, of the Monty Hall problem over at the NYT. I think the tricky part is after a door is opened, you think it's 50-50, but that's only if all other things are equal, which they're not. Oh it's part of the NYT's cool blogspace, specifically the TierneyLab. I love its founding principles:
- Just because an idea appeals to a lot of people doesn't mean it's wrong.
- But that's a good working theory.